
A cat caught a mouse and bit off its tail.The mouse said:"Please,give me my tail!"The cat
answered:"Go to the cow and get me some milk.Bring me the milk,and I will give you your tail."And the mouse went to the cow."Please,give me some milk!"the mouse asked.The cow answered:"Go to the farmer and get me some grass,and Iwill give you some milk.The mouse ran to the farmer."Please,give me some grass!the mouse asked.The farmer answered:"Go tothe butcher and get me some meat,and I will give you some grass."The mouse ran to the butcher."Please,give me some meat!"the mouse asked.The butcher said:"Go to the gardener and get me some apples,and I will give you some meat."The mouse went to the gardener.

Ответы на вопрос




This is a classic example of a chain of events known as "telephone" or "whisper game". In this game, each person or entity in the chain must pass on a message to the next person, but can only remember part of the message. This is often used in children's games, but can also be used in more complex scenarios, like the one you've described.
Let's break down the chain of events:
1. The cat catches a mouse and bites off its tail. The mouse asks the cat for its tail, but the cat refuses. Instead, the cat tells the mouse to go to the cow and get some milk. The mouse agrees, and goes to the cow.
2. At the cow, the mouse asks for some milk. The cow tells the mouse to go to the farmer and get some grass, and in return, the cow will give the mouse some milk. So, the mouse goes to the farmer.
3. At the farmer's, the mouse asks for some grass. The farmer tells the mouse to go to the butcher and get some meat, and in return, the farmer will give the mouse some grass. So, the mouse goes to the butcher.
4. At the butcher's, the mouse asks for some meat. The butcher tells the mouse to go to the gardener and get some apples, and in return, the butcher will give the mouse some meat. So, the mouse goes to the gardener.
So, the chain of events is as follows:
- The mouse loses its tail to the cat. - The mouse goes to the cow for milk. - The mouse goes to the farmer for grass. - The mouse goes to the butcher for meat. - The mouse goes to the gardener for apples.
This chain of events is a classic example of the "telephone" or "whisper game", where each person or entity in the chain only remembers part of the message. In this case, each animal in the chain is only asking for a specific item (milk, grass, meat, apples), and is not aware of the full context of the situation.


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