
НАПИСАТЬ ПРАВИЛА КЁРЛИНГА НА АНГЛИЙСКОМ!!!!


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Compete in the game and 2 teams of four. The composition of each team included:
1) skip-the captain of the team, defining the strategy of the game, from which the brush indicates the place to which the stone should arrive, gives direction to the stone, controls the actions of partners;2) the Vice-skip - Vice-captain of the team, who goes the right to control the actions of the partners, when the skip throws. Usually throws stones in front of the skip;3) the first;4) a second.The game lasts 2-2. 5 hours and consists of 10 periods, which are called "ends". Members of the team are committed throws stones at queue 2 shots each, the team makes a total of 8 shots for one end. One last shot - he has a certain advantage, because you can assess and weigh current "home" situation and the last stone to do so, to knock out of the end zone, the opponent or to throw your stone so that he was closer to the center "home". The throw is made by the player as follows: he pushes away from the launch pad, accelerates the stone on the ice and accompanies him for a while with his hand, not letting go of the projectile to the marked line HogLine ("hogline"). According to the rules, the player must release the handle of the stone before he crosses the line of "Haglin", otherwise judges will not count the throw, and bat is removed from play. After the player releases the stone, the work is taken by swippers, which brushes RUB the ice, thereby directing the stone to the specified side of the skip. What is interesting is that swimovate possible and the opponent's stones unless the stone it falls into the area behind the line "Tilayn". This is done by one player of the opposing team in order for the stone to go beyond the penalty back line of the playing area.
After the first end, points are calculated. End wins the team whose stone is closer to the center of the target than the closest to the center of the opponent's shell. This team counts one point for each stone that is inside the "house". On the second end the right of the last throw is given to the team that lost the previous end (for the first end this right determines the draw). If none of the teams had a stone in the house in the end, the period ends with a zero draw, and the right of the last throw remains with the team that had this right before.
Depending on the set of captain tasks, all shots in Curling are divided into 2 groups: push the opponent's stones and throws to get his rock in the house. Often, players specifically build stones so that they close other successfully located in the house shells so that the opponent could not change their location.
The game also introduced the rule Free Guard Zone (zone "free of the defenders"), which is valid until the fifth roll of each end. According to him, it is forbidden to vibrate from the game stones that are not in the house, and between Tieline and Hogline. But you can move the stones. If the player rule Free Guard Zone is still violated, the site is restored to the situation of the location of the stones before the throw, and the stone of the offender is eliminated from the drawing. Knocks any action stones can be done, starting with the 5th shot in the end.
After the game, the points of all the endes are summed up and the winner is determined at most. If points is equal to the number then assigned to the extra end (extra end), the winner of which becomes the winner of the match.



Curling is a sport that is played on ice with teams of four players. The object of the game is to get your team's stones closer to the center of the target than your opponent's stones. Here are the rules of curling:
Game Setup: The playing surface is called the curling sheet, and it is made of ice. The target is called the house, and it is a set of concentric circles that are marked on the ice. Each team has eight stones, and they take turns sliding them down the ice toward the house.
Players: Each team has four players: the lead, the second, the third (also known as the vice skip), and the skip (also known as the team captain). The lead goes first, followed by the second, the third, and then the skip.
Scoring: Points are awarded for each stone that is closer to the center of the house than the opponent's closest stone. The team with the most points at the end of the game wins.
Delivery: The stone is delivered by sliding it down the ice. The player must release the stone before the hog line (a line near the beginning of the sheet), and they must not touch the stone again until it comes to a stop.
Sweeping: Players use brooms to sweep the ice in front of the stone to help it travel farther and straighter. Only one player from the team that delivered the stone is allowed to sweep it.
Strategy: Teams can try to knock their opponent's stones out of the way or use their own stones to block the opponent's shots. There are many different strategies that teams can use to try to win the game.
End: An end is a round of play in which both teams have thrown all of their stones. A game usually consists of eight or ten ends, depending on the level of competition.
Ties: If the score is tied at the end of the game, an extra end is played to determine the winner.
Rules and penalties: There are many rules and penalties in curling, including hog line violations (releasing the stone after the hog line), burning a stone (touching a moving stone), and interference with an opponent's stone. Players must also observe etiquette, such as shaking hands before and after the game and not interfering with the opposing team's stones.
These are the basic rules of curling. As with any sport, there are many nuances and strategies that players can use to improve their game.


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